Giant Teratorn

Huge Beast, Unaligned

Armor Class 11

Initiative +1 (11)

Hit Points 85 (10d12 + 20)

Speed 5 ft., fly 50 ft.


STR   19

Mod (+4) Save (+4)

DEX   12

Mod (+1) Save (+1)

CON   14

Mod (+2) Save (+2)

INT    3

Mod (-4) Save (-4)

WIS   13

Mod (+1) Save (+1)

CHA   6

Mod (-2) Save (-2)


Skills Perception +5

Senses Darkvision 60 ft.; Passive Perception 15

Languages

Challenge 3 (700 XP) PB +2

Actions


Multiattack. The teratorn uses Primeval Screech and makes one Talons attack.

Talons. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14). 

Primeval Screech.Constitution Saving Throw: DC 13, each creature in a 30-foot Emanation originating from the teratorn that can hear it. Failure: The target has the Frightened condition until the end of its next turn. Success: The target has the deafened condition until the end of its next turn.

Bonus Actions


Rip and Tear. Dexterity Saving Throw: DC 14, one creature within 5 feet that has the Grappled condition. Failure: 18 (4d6 + 4) Slashing damage. Success: Half damage only.

Credit: Ivo Hoying