Quetzalcoatlus

v. 2024

Huge beast, unaligned

Armor Class 13

Hit Points 42 (5d12 + 5)

Initiative +3 (13)

Speed 10 ft., Fly 80 ft.


STR   14

Mod (+2) Save (+2)

DEX   12

Mod (+1) Save (+1)

CON   13

Mod (+1) Save (+1)

INT    2

Mod (-4) Save (-4)

WIS   13

Mod (+1) Save (+1)

CHA   5

Mod (-3) Save (-3)


Skills Perception + 3

Senses Passive Perception 13

Languages Challenge 2 (450 XP; PB +2)

Traits


Light Frame. The quetzalcoatlus counts as one size smaller for the purpose of determining its carrying capacity.

Actions


Multiattack. The quetzalcoatlus makes two Beak attacks.

Beak.Melee Weapon Attack: +4, reach 10 ft. Hit: 8 (1D8+4) Piercing damage. If the target is a Large or smaller creature and the quetzalcoatlus moved 40+ feet straight toward it immediately before the hit, the target takes an extra 8 (2d8) Piercing damage and has the Prone condition.

Credit: Ivo Hoying / Aaron Miller


Quetzalcoatlus

v. 2014

Huge beast, unaligned

Armor Class 13

Hit Points 42 (5d12 + 5)

Initiative +1 (12)

Speed 10 ft., Fly 80 ft.


STR   14

Mod (+2)

DEX   12

Mod (+1)

CON   13

Mod (+1)

INT    2

Mod (-4)

WIS   13

Mod (+1)

CHA   5

Mod (-3)


Skills Perception + 3

Senses Passive Perception 13

Languages Challenge 2 (450 XP; PB +2)

Traits


Dive. If the quetzalcoatlus is flying and dives at least 30 ft.
straight toward a target and then hits it with a Bite attack on the
same turn, the target takes an additional (2d8) Piercing damage.

Flyby. Does not provoke an Opportunity Attack when it flies out
of an enemy’s reach.

Light Frame. The quetzalcoatlus counts as one size smaller for the purpose of determining its carrying capacity.

Actions


Multiattack. The quetzalcoatlus makes two Beak attacks.

Beak.Melee Weapon Attack: +4, reach 10 ft. Hit: 8 (1D8+4) Slashing damage.

Credit: Ivo Hoying / Aaron Miller