v. 2014
Tiny Beast, Unaligned
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft., Climb 20 ft.
STR 2
Mod (-4)
DEX 11
Mod (+0)
CON 11
Mod (+0)
INT 2
Mod (-4)
WIS 1
Mod (-5)
CHA 6
Mod (-2)
Skills Stealth +2
Senses Darkvision 30 ft., Passive Perception 10
Languages –
Challenge 0 (10 XP) PB +2
Traits
Chameleon. Wisdom (Perception) checks to notice a chameleon are made at disadvantage if it has moved 5 feet or less on its last action.
Panoramic Sight. A chameleon has nearly all-around vision and gains advantage when making a Wisdom (Perception) test based on sight.
Actions
The chameleon has no effective attacks.
Credit: Sean Holland
Chameleon
v. 2024
Tiny Beast, Unaligned
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft., Climb 20 ft.
Initiative +0 (10)
STR 2
Mod/Save (-4)
DEX 11
Mod/Save (+0)
CON 11
Mod/Save (+0)
INT 1
Mod/Save (-5)
WIS 10
Mod/Save (+0)
CHA 6
Mod/Save (-2)
Skills Stealth +2
Senses Darkvision 30 ft., Passive Perception 10
Languages –
Challenge 0 (10 XP) PB +2
Actions
Lashing Tongue. Melee Attack Roll: +2, reach 5 feet. Hit: If the target is Tiny or Smaller, it has the Grappled condition (escape DC 10).
Bonus Actions
Camouflage. The chameleon takes the Hide action.
Credit: Sean Holland/Aaron Miller/Ivo Hoying
