v. 2014
Huge Beast, Unaligned
Armor Class 12 (Natural Armor)
Hit Points 75 (10d12+10)
Speed 0 ft., Swim 60 ft.
STR 19 (+4)
DEX 10 (+0)
CON 13 (+1)
INT 4 (-3)
WIS 13 (+1)
CHA 10 (+0)
Skills Perception +3
Senses Blindsight 120 ft., Passive Perception 13
Languages –
Challenge 2 (450 XP; PB +2)
Traits
Echolocation. The whale cannot use its Blindsight while deafened.
Hold Breath. The whale can hold its breath for 30 minutes.
Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.
Strong Swimmer. The whale gains advantage on any roll to resist exhaustion from swimming or to accomplish a swimming maneuver.
Actions
Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) Bludgeoning damage.
Credit: Sean Holland
Minke Whale
v. 2024
Huge Beast, Unaligned
Armor Class 11
Hit Points 75 (10d12+10)
Speed 5 ft., Swim 60 ft.
Initiative +0 (10)
STR 19 mod/save (+4)
DEX 10 mod/save (+0)
CON 13 mod/save (+1)
INT 4 mod/save (-3)
WIS 13 mod/save (+1)
CHA 10 mod/save (+0)
Skills Perception +3
Senses Blindsight 120 ft., Passive Perception 13
Languages –
Challenge 2 (450 XP; PB +2)
Traits
Hold Breath. The whale can hold its breath for 30 minutes.
Actions
Ram. Melee Attack Roll: +6, reach 5 ft. Hit: 14 (3d6 + 4) Bludgeoning damage.
Credit: Sean Holland/Aaron Miller
