Giant Swan

These can seem quite terrifying, but are not exceptionally dangerous. Some tiny fey creatures occasionally use them as mounts.

v. 2014

Medium beast, unaligned

Armor Class: 13

Hit Points: 26 (5d8+5)

Speed: 20ft., Swim 20 ft., Fly 50 ft.


STR 9 (-1)

DEX 14 (+2)

CON 12 (+1)

INT 4 (-3)

WIS 14 (+2)

CHA 10 (+0)


Saving Throws: Str -1, Dex + 2, Con + 1, Int -4, Wis + 2, Cha +2

Skills: Intimidation +2, Perception +4

Senses: Passive Perception 14

Languages:

Challenge: 1/8 (25 XP)

Traits


Intimidating Wings. A swan has advantage on Charisma (Intimidation) checks.

Tiny Rider. A Tiny creature may use a giant swan as a mount.

Actions


Multiattack. A swan may make one Peck and one Wing Buffet attack.

Peck.  Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) Piercing damage.

Wing Buffet.  Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 point of Bludgeoning damage, and the target is at -1d4 to their next Attack or Attribute check on their next action.

Credit: Sean Holland

Giant Swan

v. 2024

Medium beast, unaligned

Armor Class: 12

Hit Points: 27 (5d8+5)

Speed: 20 ft., Swim 20 ft., Fly 50 ft.

Initiative +2 (12)


STR 9 mod/save (-1)

DEX 14 mod/save (+2)

CON 12 mod/save (+1)

INT 4 mod/save (-3)

WIS 14 mod/save (+2)

CHA 10 mod/save (+0)


Skills: Intimidation +2, Perception +4

Senses: Passive Perception 14

Languages:

Challenge: 1/8 (25 XP)

Actions


Multiattack. The swan makes one Peck and one Wing Buffet attack.

Peck.  Melee Attack Roll:+4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Wing Buffet.  Melee Attack Roll: +4, reach 5 ft. Hit: Until the end of the target’s next turn, it rolls 1d4 and subtracts the result from all d20 Tests.

Credit: Sean Holland/Aaron Miller/Ivo Hoying