Medium Monstrosity, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 15 ft., fly 45 ft.
STR 17 (+3)
DEX 14(+2)
CON 14 (+2)
INT 8 (-1)
WIS 12 (+1)
CHA 7 (-2)
Skills Perception + 3
Damage Resistances Bludgeoning, Piercing, and Slashing from nonmagical weapons
Senses Passive Perception 13
Languages –
Challenge 3 (700 XP)
Traits
Flyby. The peryton doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
Cunning Menace. Using a Bonus Action, the peryton can attempt to frighten a creature that it can see within 30 feet. If the target can see the peryton, the peryton can make a Charisma (Intimidation) check contested by a Wisdom ability check made by the target. If the peryton wins, the target is Frightened until the end of the peryton’s next turn. A creature who wins the contest is immune to any peryton’s Cunning Menace for the next 24 hours.
Actions
Multiattack. The peryton makes one Antlers attack and one Talons attack.
Antlers. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) Piercing damage.
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) Slashing damage. If the target is a Small or smaller creature, it is Grappled (escape DC 13).
Heart Rend. Melee Weapon Attack: +5 to hit, reach 5 ft., one Incapacitated target or one target Grappled by the peryton. Hit: 21 (4d8 + 3) piercing damage. If this damage reduces the target to 0 hit points, the peryton kills the target by ripping out and eating its heart.
Credit: Ivo Hoying