Chameleons are small lizards with the ability to adapt their coloration to the surface they are on (to some extent). Chameleons also have amazingly good eyesight and can swivel their eyes independently to see almost all around them.
Chameleon
Tiny beast, unaligned
Armor Class: 11
Hit Points: 2 (1d4)
Speed: 20ft., Climb 20ft.
STR 2 (-4)
DEX 11 (+0)
CON 11 (+0)
INT 1 (-5)
WIS 10 (+0)
CHA 6 (-2)
Saving Throws: Str -4, Dex + 0, Con + 0, Int -5, Wis +0, Cha -3
Skills: Stealth +2
Senses: Darkvision 30 ft., Passive Perception 10
Languages: –
Challenge: 0 (10 XP)
Traits
Chameleon. Wisdom (Perception) checks to notice a chameleon are made at disadvantage if it has moved 5 feet or less on its last action.
Panoramic Sight. A chameleon has nearly all-around vision and gains advantage when making a Wisdom (Perception) test based on sight.
Actions
A chameleon has no effective attacks.
Credit: Sean Holland