Chameleon

v. 2014

Tiny Beast, Unaligned

Armor Class 11

Hit Points 2 (1d4)

Speed 20 ft., Climb 20 ft.


STR   2

Mod (-4)

DEX   11

Mod (+0)

CON   11

Mod (+0)

INT    2

Mod (-4)

WIS   1

Mod (-5)

CHA   6

Mod (-2)


Skills Stealth +2

Senses Darkvision 30 ft., Passive Perception 10

Languages

Challenge 0 (10 XP) PB +2

Traits


Chameleon. Wisdom (Perception) checks to notice a chameleon are made at disadvantage if it has moved 5 feet or less on its last action.

Panoramic Sight. A chameleon has nearly all-around vision and gains advantage when making a Wisdom (Perception) test based on sight.

Actions


The chameleon has no effective attacks.

Credit: Sean Holland

Chameleon

v. 2024

Tiny Beast, Unaligned

Armor Class 11

Hit Points 2 (1d4)

Speed 20 ft., Climb 20 ft.

Initiative +0 (10)


STR   2

Mod/Save (-4)

DEX   11

Mod/Save (+0)

CON   11

Mod/Save (+0)

INT    1

Mod/Save (-5)

WIS   10

Mod/Save (+0)

CHA   6

Mod/Save (-2)


Skills Stealth +2

Senses Darkvision 30 ft., Passive Perception 10

Languages

Challenge 0 (10 XP) PB +2

Actions


Lashing Tongue. Melee Attack Roll: +2, reach 5 feet. Hit: If the target is Tiny or Smaller, it has the Grappled condition (escape DC 10).

Bonus Actions


Camouflage. The chameleon takes the Hide action.

Credit: Sean Holland/Aaron Miller/Ivo Hoying