Dire Cave Bear

Large Beast, Unaligned

Armor Class 13

Initiative +2 (12)

Hit Points 85 (9d10 + 36)

Speed 40 ft., swim 30 ft.


STR   22

Mod (+6) Save (+6)

DEX   11

Mod (+0) Save (+0)

CON   18

Mod (+4) Save (+4)

INT    3

Mod (-4) Save (-4)

WIS   14

Mod (+2) Save (+2)

CHA   5

Mod (-3) Save (-3)


Skills Perception + 4

Senses Darkvision 60 ft., Passive Perception 14

Languages

Challenge 4 (1,100 XP)

Proficiency Bonus +2

Actions


Multiattack. The bear uses Roar and makes two Rend attacks.

Rend. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Slashing damage. 

Roar. Wisdom Saving Throw: DC 12, each creature within 30 feet. Failure: The target’s speed is reduced to 0 and has the Frightened condition until the start of the bear’s next turn.

Bonus Actions


Boundless Aggression (Recharge 6). The bear moves up to half its Speed without provoking Opportunity Attacks. If the bear would enter a creature’s space, it stops moving and the target is subjected to the following effect. Dexterity Saving Throw: DC 14. Failure: 15 (2d8 + 6) Slashing damage, and the target has the Prone condition.

Credit: Aaron Miller/Ivo Hoying

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