Grizzly Bear

Huge Beast, Unaligned

Armor Class 13 (Natural Armor)

Hit Points 47 (5d12 + 15)

Speed 40 ft., swim 30 ft.


STR   24 (+7)

DEX   10 (+0)

CON   17 (+3)

INT    2 (-4)

WIS   13 (+1)

CHA   7 (-2)


Skills Intimidation + 2, Perception + 3

Senses Darkvision 60 ft., Passive Perception 13

Languages

Challenge 2 (450 XP)

Proficiency Bonus +2

Traits


Ferocious. The bear has advantage on Charisma (Intimidation) checks.

Reckless. At the start of its turn, the bear can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions


Multiattack. The bear makes two Rend attacks.

Rend. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Credit: Aaron Miller/Ivo Hoying

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