Quokka

Small Beast, Unaligned

Armor Class 12

Hit Points 2 (1d4)

Speed 30 ft., Climb 20 ft.


STR   2 (-4)

DEX   11 (+0)

CON   10 (+0)

INT    2 (-4)

WIS   10 (+0)

CHA   12 (+1)


Skills: Stealth + 5

Senses Darkvision 90 ft., Passive Perception 13

Languages

Challenge 0 (10 XP)

Actions


Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) Piercing damage.

Bonus Actions


Nimble Escape. The quokka can take the Disengage or Hide action as a Bonus Action on each of its turns.

Credit: Ivo Hoying/Aaron Miller

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