Tag: CR 1/8

  • Dolphin

    v. 2014

    Medium beast, unaligned

    Armor Class: 12

    Hit Points: 13 (3d8)

    Speed: 0 ft., Swim 60 ft.

    Initiative +2 (12)


    STR 13 (+1)

    DEX 15 (+2)

    CON 13 (+1)

    INT 6 (-2)

    WIS 12 (+1)

    CHA 8 (-1)


    Skills: Perception +3

    Senses: Blindsight 60 ft., Passive Perception 13

    Languages:

    Challenge: 1/8 (25 XP; PB +2)

    Traits


    Charge. If the dolphin moves at least 30 feet straight toward a
    target and then hits it with a slam attack on the same turn, the dolphin can use the remainder of its movement (if any) to swim
    by not provoking an opportunity attack.

    Hold Breath. The Dolphin can hold its breath for 10 minutes.

    Actions


    Slam.  Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1 d6 + 2) Bludgeoning damage.

    Bite.  Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1 d4 + 2) piercing damage.

    Credit: Ivo Hoying/Aaron Miller

    Dolphin

    v. 2024

    Medium beast, unaligned

    Armor Class: 12

    Hit Points: 13 (3d8)

    Speed: 5 ft., Swim 60 ft.

    Initiative +2 (12)


    STR 13 mod/save (+1)

    DEX 15 mod/save(+2)

    CON 13 mod/save(+1)

    INT 6 mod/save(-2)

    WIS 12 mod/save(+1)

    CHA 8 mod/save(-1)


    Skills: Perception +3

    Senses: Blindsight 60 ft., Passive Perception 13

    Languages:

    Challenge: 1/8 (25 XP; PB +2)

    Traits


    Hold Breath. The dolphin can hold its breath for 10 minutes.

    Actions


    Slam.  Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1 d6 + 2) Bludgeoning damage. If the target is a Large or smaller creature and the dolphin moved 30+ feet straight toward it immediately before the hit, the target takes an extra 4 (2d4) Bludgeoning damage and can use the remainder of its movement (if any) not provoking an Opportunity Attack.

    Bite.  Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1 d4 + 2) Piercing damage.

    Credit: Ivo Hoying/Aaron Miller

  • Sun Bear

    Medium Beast, Unaligned

    Armor Class 11

    Hit Points 11 (2d6 + 4)

    Speed 30 ft., climb 30 ft.


    STR   14 (+2)

    DEX   12 (+1)

    CON   14 (+2)

    INT    9 (-1)

    WIS   12 (+1)

    CHA   6 (-2)


    Skills Athletics +4, Perception + 2

    Senses Passive Perception 11

    Languages

    Challenge 1/8 (25 XP)

    Actions


    Rend. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) Slashing damage. 

    Bonus Actions


    Nimble Escape. The bear takes the Disengage or Hide action.

    Credit: Ivo Hoying/Aaron Miller

  • Giant Swan

    These can seem quite terrifying, but are not exceptionally dangerous. Some tiny fey creatures occasionally use them as mounts.

    v. 2014

    Medium beast, unaligned

    Armor Class: 13

    Hit Points: 26 (5d8+5)

    Speed: 20ft., Swim 20 ft., Fly 50 ft.


    STR 9 (-1)

    DEX 14 (+2)

    CON 12 (+1)

    INT 4 (-3)

    WIS 14 (+2)

    CHA 10 (+0)


    Saving Throws: Str -1, Dex + 2, Con + 1, Int -4, Wis + 2, Cha +2

    Skills: Intimidation +2, Perception +4

    Senses: Passive Perception 14

    Languages:

    Challenge: 1/8 (25 XP)

    Traits


    Intimidating Wings. A swan has advantage on Charisma (Intimidation) checks.

    Tiny Rider. A Tiny creature may use a giant swan as a mount.

    Actions


    Multiattack. A swan may make one Peck and one Wing Buffet attack.

    Peck.  Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) Piercing damage.

    Wing Buffet.  Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 point of Bludgeoning damage, and the target is at -1d4 to their next Attack or Attribute check on their next action.

    Credit: Sean Holland

    Giant Swan

    v. 2024

    Medium beast, unaligned

    Armor Class: 12

    Hit Points: 27 (5d8+5)

    Speed: 20 ft., Swim 20 ft., Fly 50 ft.

    Initiative +2 (12)


    STR 9 mod/save (-1)

    DEX 14 mod/save (+2)

    CON 12 mod/save (+1)

    INT 4 mod/save (-3)

    WIS 14 mod/save (+2)

    CHA 10 mod/save (+0)


    Skills: Intimidation +2, Perception +4

    Senses: Passive Perception 14

    Languages:

    Challenge: 1/8 (25 XP)

    Actions


    Multiattack. The swan makes one Peck and one Wing Buffet attack.

    Peck.  Melee Attack Roll:+4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

    Wing Buffet.  Melee Attack Roll: +4, reach 5 ft. Hit: Until the end of the target’s next turn, it rolls 1d4 and subtracts the result from all d20 Tests.

    Credit: Sean Holland/Aaron Miller/Ivo Hoying