Camouflaged green to hide in its jungle environment, the Ash Eater is named for the obsidian-black teeth in its mouth, perfect for devouring prey. When pressed, it uses the skull-like carapace around its head to bash in its victims.
Large Beast (Dinosaur), Unaligned
Armor Class 13
Hit Points 95 (10d10 + 40)
Speed 50 ft.
Initiative +3 (13)
STR 21 (+5) (+5)
DEX 11 (+0) (+0)
CON 19 (+4) (+4)
INT 3 (-4) (-4)
WIS 12 (+1) (+1)
CHA 4 (-3) (-3)
Skills Perception +4, Stealth + 6
Senses Passive Perception 14
Languages None
Challenge 6 (2,300 XP), Proficiency Bonus +3
Actions
Multiattack. The ash eater makes two Skull Bash attacks.
Skull Bash. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Bludgeoning damage. If the target is a Huge or smaller creature and the ash eater moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Feast. Constitution Saving Throw: DC 15, one creature within 5 feet that has the Prone condition. Failure: 23 (4d8 + 5) Slashing damage. Success: Half damage.
Credit: Inti Navia and Ivo Hoying
