Ash Eater

Camouflaged green to hide in its jungle environment, the Ash Eater is named for the obsidian-black teeth in its mouth, perfect for devouring prey. When pressed, it uses the skull-like carapace around its head to bash in its victims. 

Large Beast (Dinosaur), Unaligned

Armor Class 13

Hit Points 95 (10d10 + 40)

Speed 50 ft.

Initiative +3 (13)


STR 21 (+5) (+5)

DEX 11 (+0) (+0)

CON 19 (+4) (+4)

INT 3 (-4) (-4)

WIS 12 (+1) (+1)

CHA 4 (-3) (-3)


Skills Perception +4, Stealth + 6

Senses Passive Perception 14

Languages None

Challenge 6 (2,300 XP), Proficiency Bonus +3


Actions


Multiattack. The ash eater makes two Skull Bash attacks.

Skull Bash. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Bludgeoning damage. If the target is a Huge or smaller creature and the ash eater moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions


Feast. Constitution Saving Throw: DC 15, one creature within 5 feet that has the Prone condition. Failure: 23 (4d8 + 5) Slashing damage. Success: Half damage.

Credit: Inti Navia and Ivo Hoying

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